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لوگوی X-Solution
جدیدEnglish

Computer Graphics Engineer | Rendering Software Specialist

X-Solution·Abu Dhabi Emirate·امروز

حضوریجونیورتمام‌وقتتوافقی

X-Solution

Tecnologia da Informação

شرح موقعیت

🎨 We’re Hiring: Computer Graphics Engineer | Rendering Software Specialist 🕒 Employment Type: Full-Time 💼 Level: Mid-Level to Senior We are seeking a technically strong and innovative Computer Graphics Engineer | Rendering Software Specialist to develop, optimize, and maintain advanced graphics systems and rendering technologies. This role combines computer graphics programming, rendering-engine development, real-time visualization, GPU optimization, and graphics performance engineering to deliver high-quality visual experiences for gaming, simulation, animation, virtual production, and other graphics-intensive applications. 🎯 Key Responsibilities Design, develop, and maintain graphics software, rendering systems, and visualization tools. Implement real-time and offline rendering techniques for complex graphical applications. Develop and optimize rendering pipelines for geometry processing, lighting, shading, texturing, and post-processing. Implement physically based rendering (PBR), global illumination, shadow mapping, reflections, and advanced lighting techniques. Develop shaders using HLSL, GLSL, or other relevant shader programming languages. Work with graphics APIs such as DirectX, Vulkan, OpenGL, or Metal. Develop GPU-accelerated algorithms and optimize graphics workloads for modern hardware. Analyze rendering performance and identify bottlenecks in CPU, GPU, memory, and graphics pipeline operations. Optimize frame rates, rendering latency, resource utilization, and visual quality. Implement techniques such as level of detail (LOD), frustum culling, occlusion culling, batching, and instancing. Develop graphics components for 3D engines, visualization platforms, simulation environments, and interactive applications. Improve rendering architecture, graphics abstractions, resource management, and pipeline efficiency. Implement texture processing, material systems, mesh processing, and geometry optimization techniques. Develop image-processing and post-processing effects, including tone mapping, anti-aliasing, and screen-space effects. Work with 3D artists, technical artists, engine programmers, designers, and software engineers to meet visual and technical requirements. Integrate rendering systems with game engines, simulation software, visualization tools, and other applications. Develop tools for graphics debugging, profiling, asset inspection, and rendering analysis. Investigate graphical artifacts, rendering inaccuracies, shader issues, and hardware-specific compatibility problems. Conduct visual-quality assessments and performance benchmarking across supported devices and graphics configurations. Support cross-platform graphics development and ensure consistent rendering behavior across hardware environments. Evaluate emerging GPU architectures, graphics APIs, rendering techniques, and hardware capabilities. Implement and optimize compute shaders and GPU-based parallel-processing solutions where appropriate. Explore ray tracing, path tracing, real-time global illumination, and other advanced rendering methods. Maintain clean, modular, efficient, and well-documented graphics code. Participate in code reviews, technical design discussions, and graphics architecture planning. Collaborate with QA teams to reproduce, diagnose, and resolve rendering and performance issues. Establish graphics programming standards, coding practices, and optimization guidelines. Support integration, testing, deployment, and maintenance of graphics software releases. Research new approaches to rendering quality, computational efficiency, and visual realism. Recommend technical improvements to graphics pipelines, rendering architecture, and software performance. ✅ Requirements Bachelor’s or Master’s degree in Computer Science, Computer Engineering, Computer Graphics, Software Engineering, or a related technical discipline. Proven experience in computer graphics programming, rendering-engine development, graphics software, or real-time visualization. Strong programming skills in C++ and experience developing performance-critical software. Solid understanding of computer graphics fundamentals, including linear algebra, vectors, matrices, transformations, and coordinate systems. Experience with graphics APIs such as DirectX, Vulkan, OpenGL, or Metal. Proficiency in shader development using HLSL, GLSL, or equivalent technologies. Strong understanding of rendering pipelines, rasterization, lighting models, shading, materials, and texture processing. Knowledge of physically based rendering, shadow techniques, reflections, and global illumination. Experience with GPU programming, parallel computing, or compute shaders is advantageous. Understanding of GPU architecture, memory management, graphics resources, and performance constraints. Experience with graphics profiling and debugging tools such as RenderDoc, NVIDIA Nsight, PIX, or equivalent utilities. Familiarity with graphics engines such as Unreal Engine, Unity, or custom rendering engines is beneficial. Understanding of 3D geometry, mesh processing, spatial data structures, and visibility optimization. Experience with real-time rendering optimization and frame-time analysis. Knowledge of ray tracing, path tracing, or hardware-accelerated rendering is advantageous. Familiarity with image processing, numerical methods, and computational geometry is beneficial. Experience developing cross-platform graphics applications is preferred. Strong analytical and problem-solving skills. Excellent debugging abilities and attention to technical detail. Ability to evaluate trade-offs between visual quality, performance, and computational cost. Strong communication and collaboration skills. Ability to work effectively with multidisciplinary engineering and creative teams. Experience with Git, code reviews, automated testing, and software development lifecycle practices. Ability to manage multiple technical tasks and meet project deadlines. A portfolio demonstrating graphics programming, rendering projects, shader development, or engine-level contributions is preferred. Relevant certifications or specialized training in computer graphics, GPU programming, or rendering technologies are advantageous. 🌟 What We Offer Competitive salary and comprehensive employee benefits. Opportunity to work on advanced computer graphics and rendering technologies. Exposure to modern GPUs, graphics APIs, rendering engines, and visualization platforms. Professional development in graphics programming, GPU optimization, and rendering architecture. Training and support for relevant technical certifications and specialized learning. Opportunities to work on high-performance rendering and visually demanding applications. Collaboration with experienced graphics engineers, engine developers, technical artists, and software architects. Opportunities to explore ray tracing, real-time simulation, and next-generation rendering techniques. Recognition for technical innovation and measurable improvements in graphics performance. Career progression toward Senior Graphics Engineer, Rendering Engineer Lead, Graphics Software Architect, Rendering Technology Manager, or Head of Graphics Engineering.