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Software Engineer – SDKs / Unity Location: Abu Dhabi, UAE Working arrangement: Hybrid – 4 days office / 1 day remote About the Company Our client is a fast-growing technology company building high-scale solutions used across the mobile gaming and app ecosystem. Their technology operates at significant scale, supporting products used by tens of millions of users every day. They are now looking for an experienced Software Engineer to join their SDK engineering team and help develop and improve their Unity-based technology. The Role We are looking for a strong Software Engineer with extensive Unity and C# experience to work on the development of a large-scale Unity SDK. You will work closely with the wider SDK engineering team as well as external game and application developers, helping translate technical requirements into scalable, reliable solutions. Alongside Unity and C#, you should also be comfortable working with native Swift or Kotlin. Key Responsibilities Design, develop and maintain a high-scale Unity SDK Build robust APIs for third-party developers integrating the SDK Work directly with game and application developers to turn requirements into technical solutions Improve SDK performance, stability and compatibility across Unity versions and platforms Write clean, maintainable and well-documented code Troubleshoot and resolve complex technical issues Participate in hands-on coding, code reviews and architecture discussions Take ownership of complex engineering challenges within a large codebase Contribute to a high-performance engineering culture Keep up to date with developments across the Unity ecosystem and identify opportunities for improvement 5+ years' professional software development experience Extensive commercial experience with Unity Deep understanding of Unity architecture, APIs and core functionality Excellent C# development skills, particularly around performance, concurrency and memory management Commercial experience with either Swift or Kotlin Experience owning complex technical solutions within large codebases Strong debugging and problem-solving skills Comfortable working in a fast-moving engineering environment Strong communication and collaboration skills Experience working with agentic-first engineering workflows Bachelor's or Master's degree in Computer Science or a related discipline Experience building mobile SDKs at scale Experience within advertising technology or a related high-scale mobile environment